Video Tutorials for
3D Animation for the Raw Beginner, Using Autodesk Maya, 2nd edition.
by Roger "Buzz" King, Ph.D. Professor, Dept. of Computer Science, Univ. of CO at Boulder

Book overview:

3D Animation for the Raw Beginner Using Autodesk Maya is a hands-on academic textbook as well as a do-it-yourself training manual for the individual animator. This second edition has been completely rewritten to take into account updates to Autodesk Maya, including Autodesk’s renderer, Arnold. It contains entirely new examples and tutorial lessons. All 612 images are in full color. The book directs the reader to the parts of Maya that must be mastered in order to create complete 3D projects, and thus it simplifies the process of taking on Maya’s vast and intricate interface, while giving the reader a firm foundation on which to build future knowledge of Maya. It also presents brief examples of other popular 3D applications and rendering engines.

Chapters:

1. An Intro to 3D Modeling, Animation, and Rendering with a Focus on Autodesk Maya.
2. The Gold Standard of Polygon Modeling and the NURBS Alternative.
3. A Focus on Simplicity: A Core Set of Modeling Tools in an Overwhelming App.
4. Using the New(er) Sculpting Toolset in Maya in a Polygon Modeling Workflow.
5. Advanced Materials Techniques: Using Arnold Mix Materials and Photoshop.
6. Advanced Design Techniques: Modeling, Composition, Lighting, and Materials.
7. Animation: Particle Dynamics, Collisions, Forces, Blend Shape, Key-framing, Skeletons & Scripting.
8. Rendering and Lights.
There are 50 video tutorials so far: 28 that cover material that is in the book and 22 that cover bonus material that is not in the book.
22 lessons for extra material
& the chapters they augment.

Chapter 5 - Advanced materials Techniques: Using Arnold Mix Materials and Photoshop: Videos 14, 15, 16, 22.

Chapter 6 - Advanced Design Techniques: Modeling, Composition, Lighting, and Materials: Videos 1, 5, 6, 18, 19, 20, 21.

Chapter 7 - Animation: Particle Dynamics, Collisions, Forces, Blend Shape, Key-framing, Skeletons & Scripting: Videos 2, 7, 8, 9, 11, 12, 13, 17, 21.

Chapter 8 - Rendering and Lights: Videos 3, 4, 10.
Extra Content Video 1 augments the material presented in Chapter 6.
Extra Content Video 3 augments the material presented in Chapter 8.
Extra Content Video 5 augments the material presented in Chapter 6.
Extra Content Video 7 augments the material presented in Chapter 7.
Extra Content Video 9 augments the material presented in Chapter 7.
Extra Content Video 11 augments the material presented in Chapter 7.
Extra Content Video 13 augments the material presented in Chapter 7.
Extra Content Video 15 augments the material presented in Chapter 5.
Extra Content Video 17 augments the material presented in Chapter 7.
Extra Content Video 19 augments the material presented in Chapter 6.
Extra Content Video 21 augments the material presented in Chapters 6 and 7.
Extra Content Video 2 augments the material presented in Chapter 7.
Extra Content Video 4 augments the material presented in Chapter 8.
Extra Content Video 6 augments the material presented in Chapter 6.
Extra Content Video 8 augments the material presented in Chapter 7.
Extra Content Video 10 augments the material presented in Chapter 8.
Extra Content Video 12 augments the material presented in Chapter 7.
Extra Content Video 14 augments the material presented in Chapter 5.
Extra Content Video 16 augments the material presented in Chapter 5.
Extra Content Video 18 augments the material presented in Chapter 6.
Extra Content Video 20 augments the material presented in Chapter 6.
Extra Content Video 22 augments the material presented in Chapters 5.
28 lessons from the book
& their relationship to the chapters

Chapter 1 - An Intro to 3D Modeling, Animation, and Rendering with a Focus on Autodesk Maya: Video 1.

Chapter 2 - The Gold Standard of Polygon Modeling and the NURBS Alternative: Videos 2, 3, 4.

Chapter 3 - Focus on Simplicity: A Core Set of Modeling Tools in an Overwhelming App: Videos 5, 6, 7.

Chapter 4 - Using the New(er) Sculpting Toolset in Maya in a Polygon Modeling Workflow: Videos 8, 9.

Chapter 5 - Advanced materials Techniques: Using Arnold Mix Materials and Photoshop: Videos 10, 11, 12, 27.

Chapter 6 - Advanced Design Techniques: Modeling, Composition, Lighting, and Materials: Videos 6, 13, 14, 15, 16, 28.

Chapter 7 - Animation: Particle Dynamics, Collisions, Forces, Blend Shape, Key-framing, Skeletons & Scripting: Videos 17, 18, 19, 20, 21, 24, 25, 26.

Chapter 8 - Rendering and Lights: Videos 22, 23.
Video Lesson number 1 goes with material presented in Chapter 1.
Video Lesson number 3 goes with material presented in Chapter 2.
Video Lesson Number 5 goes with material presented in Chapter 3.
Video Lesson 7 goes with material presented in Chapter 3.
Video Lesson number 9 goes with material presented in Chapter 4.
Video Lesson 11 goes with material presented in Chapter 5.
Video Lesson 13 goes with material presented in Chapter 6.
Video Lesson 15 goes with material presented in Chapter 6.
Video Lesson 17 goes with material presented in Chapter 7.
Video Lesson 19 goes with material presented in Chapter 7.
Video Lesson 21 goes with material presented in Chapter 7.
Video Lesson 23 goes with material presented in Chapter 8.
Video Lesson 25 goes with material presented in Chapter 7.
Video Lesson 27 goes with material presented in Chapter 5.
Video Lesson number 2 goes with material presented in Chapter 2.
Video Lesson number 4 goes with material presented in Chapter 2.
Video Lesson 6 goes with material presented in Chapters 3 and 6.
Video Lesson 8 goes with material presented in Chapter 4.
Video Lesson 10 goes with material presented in Chapter 5.
Video Lesson 12 goes with material presented in Chapter 5.
Video Lesson 14 goes with material presented in Chapter 6.
Video Lesson 16 goes with material presented in Chapter 6.
Video Lesson 18 goes with material presented in Chapter 7.
Video Lesson 20 goes with material presented in Chapter 7.
Video Lesson 22 goes with material presented in Chapter 8.
Video Lesson 24 goes with material presented in Chapter 7.
Video Lesson 26 goes with material presented in Chapter 7.
Video Lesson 28 goes with material presented in Chapter 6.